Summary
Andrew Zenkovich is a Lead Developer based in Limassol, Cyprus with over a decade of professional experience and 15+ years rooted in game development, specializing in C++ and C# for performance-critical applications. He progressed through technical and leadership roles at Playrix—rising from Senior Programmer to Technical Director and now Lead Developer—demonstrating strong delivery and team-building skills in live game environments. Andrew pairs hands-on engineering with production leadership, having led Unity teams and technology groups at multiple studios to ship polished titles. His background spans front-end and low-level systems work, revealing an ability to bridge gameplay code, tooling, and production pipelines. Known for steady advancement in large studio settings, he brings both deep language expertise and practical experience optimizing game performance under live-ops constraints.
12 years of coding experience
12 years of employment as a software developer
специалист ПГС, специалист ПГС at Сибирская Государственная Автомобильно-Дорожная Академия