Andrey Kiryushkin is a seasoned game studio founder and Head of Studio with a decade of experience designing indie titles with strong systemic design and pixel-art craft. Based in Winterthur, Switzerland, he leads Hack The Publisher, where he builds creative games that publishers compete to sign and pairs hands-on design with studio leadership. His background includes co-founding small successful iOS studios and an experimental blockchain gambling MVP, reflecting a willingness to explore new platforms and business models. Trained in mathematics and computer science at Novosibirsk State University, he combines analytical rigor with a player-first game design philosophy and a knack for turning compact teams into productive creative engines.
10 years of coding experience
5 years of employment as a software developer
Bachelor's degree, Mathematics and Computer Science, Bachelor's degree, Mathematics and Computer Science at Novosibirsk State University (NSU)
A CLI tool for generating spritesheets for game engines
Contributions:5 releases, 45 commits, 24 pushes in 1 year 1 month
twinespritesheetscli-toolgame-enginesengines
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Andrey Kiryushkin - Head Of Studio at Hack The Publisher