Andrey Marchev is a software developer with 8+ years of professional experience building desktop applications and tooling, currently contributing at SBTech from Bulgaria. He specializes in C#, C++ and JavaScript and has deep experience with .NET technologies (WPF, TPL, MEF, Entity Framework) as well as SQLite-backed desktop architectures. Prior work includes developing a complex 3D asset management Connecter app and native 3ds Max plugins, blending software engineering with hands-on 3D expertise in modeling, texturing, lighting and rendering using 3ds Max and V-Ray. He also has taught introductory courses on WPF and 3D CG, reflecting an ability to communicate technical concepts clearly. That combination of UI-focused .NET engineering and production 3D pipeline know-how makes him a strong bridge between creative tools and robust desktop software.
9 years of coding experience
6 years of employment as a software developer
High School, High School at ELS Plovdiv
Bachelor's Degree, Computer Science, Bachelor's Degree, Computer Science at Plovdivski universitet 'Paisii Hilendarski'
Core functionality needed to create .NET Core projects, that is shared between Visual Studio and CLI
Contributions:3 comments in 1 day
clidotnetvisual-studiosdk
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