Andrey Titov

System Programmer at Mobile Trust Telecommunications

Russia
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Summary

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Senior
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Top School
Andrey Titov is a systems programmer with eight years of hands-on experience building and optimizing C/C++ and Python software for Windows and embedded DSP platforms. He specializes in video and voice coding implementations (H.265/H.264 family, MELP, LPC-10), real-time signal processing, and low-level development for Texas Instruments DSPs using C and Assembly. Strong background in WinAPI/MFC/GDI GUI development and algorithmic optimization is complemented by practical experience with OpenCV, multithreaded Python, and audio tools like PyAudio and Adobe Audition. He pairs deep digital signal processing and filter design knowledge with a pragmatic ability to analyze and refactor legacy codebases. Based in Russia, Andrey brings a research-informed approach from postgraduate work at MTUCI to production-quality multimedia and embedded software.
code8 years of coding experience
job3 years of employment as a software developer
bookEngineer’s Degree, Radio and Television Broadcasting Technology/Technician, Engineer’s Degree, Radio and Television Broadcasting Technology/Technician at Moscow Technical University of Communications and Informatics (MTUCI)
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Github Skills (11)

medical-imaging10
reproducible-research10
open-source7
vtk4
rendering4
prism4
3d-models3
volume-rendering3
3d2
ply2
slicer1

Programming languages (3)

C#HTMLPython

Github contributions (5)

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andrey-titov/ContextualAO

Jul 2023 - Mar 2024

ContextualAO is a Unity package that includes a volume renderer with the Contextual Ambient Occlusion (CAO) algorithm that supports ambient occlusion with real-time clipping.
Contributions:2 PRs, 72 pushes, 2 branches in 8 months
Implementation of the PRISM customizable volume rendering framework as a 3D Slicer module
Contributions:14 pushes, 1 branch in 1 year 5 months
3d-models3d-slicervolume-renderingvolumecomputer-graphics
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Andrey Titov - System Programmer at Mobile Trust Telecommunications