Andreyย Vavilichev

Technical Lead at Nexters ($GDEV)

Belgrade, Central Serbia
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Summary

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Senior
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Top School
Andrey Vavilichev is a Technical Lead and game developer with nine years of experience building and leading cross-functional teams to ship mobile, WebGL and VR titles. He has led technical architecture and team growth from prototype to production across studios, notably migrating a complex hybrid strategy game from Unity to Cocos Creator and now leading engineering at Nexters. Andrey combines hands-on programming (shipping games since 2016) with people leadershipโ€”hiring, mentoring, code review and process optimizationโ€”to keep distributed teams productive. His background spans battlers, action RPGs, casual clickers and experimental hybrid mechanics, and he has repeatedly taken mid-project codebases to release-ready quality. Based in Belgrade with an MTech in Information Security of Automated Systems, he brings both practical game-engine expertise and a security-minded engineering approach.
code9 years of coding experience
job7 years of employment as a software developer
bookMaster of Technology - MTech Information security of automated systems, Master of Technology - MTech Information security of automated systems at Komsomolsk-on-Amur State Technical University
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Stackoverflow

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Github Skills (8)

solid-principles10
ui-toolkit10
mvvm10
architectural-patterns10
architecture10
unity3d10
animation7
menu2

Programming languages (1)

C#

Github contributions (5)

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vavilichev/Lukomor

Oct 2020 - Jan 2023

Core architecture for any project in Unity
Contributions:3 releases, 124 commits, 9 PRs in 2 years 3 months
solid-principlesarchitectural-patternsmvvmunityunity3d
vavilichev/UnityUserful

Feb 2021 - Jun 2022

Animations | Utils | Editor scripts | Etc.
Contributions:64 commits, 7 PRs, 60 pushes in 1 year 3 months
animationutilsanimations
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Andrey Vavilichev - Technical Lead at Nexters ($GDEV)