Andrey Viktorov

Game Developer, Co-Founder at Siberian Game Jam

Russia
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Summary

👤
Senior
🎓
Top School
Andrey Viktorov is a seasoned game developer and entrepreneur with over a decade of hands-on experience building real-time rendering engines, gameplay systems, and tooling in C++, C#, Lua and related ecosystems. As co-founder of SEEDØ and Siberian Game Jam organizer, he combines leadership in startup R&D with community-driven game jam culture that attracted 1,400+ participants across Russia. He has led engine teams at UNIGINE and built an R&D department from scratch at DIGITWIN, shipping core features like data streaming, geodetic precision, and network synchronization. Deep experience integrating third-party tech (Steamworks, Houdini, Kinect) and audio stacks (OpenAL, FMOD, Wwise) complements his low-level performance and tooling work. A musician and frequent game-jammer, he brings creativity to technical problem solving and a track record of mentoring engineers to outgrow him.
code11 years of coding experience
job8 years of employment as a software developer
bookApplied Mathematics and Mechanics, Applied Mathematics and Mechanics at Novosibirsk State University (NSU)
bookAssociate's degree, Computer Software Engineering, Associate's degree, Computer Software Engineering at HCI NSU
languagesEnglish, Russian
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Github Skills (33)

render10
emit9
renderer9
parser8
emitter8
scripting-language8
opengl8
scripting7
pbr7
json7
serialization7
parse7
yaml7
stl7
rapid7

Programming languages (2)

C++C

Github contributions (5)

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Contributions:40 pushes in 9 years 10 months
aviktorov/scapes

May 2019 - May 2022

A DX12 / Vulkan PBR renderer implementation
Contributions:4 releases, 567 commits, 276 pushes in 3 years
rendervulkanpbrrendereropengl
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Andrey Viktorov - Game Developer, Co-Founder at Siberian Game Jam