Andrey Voitishin

Senior Project Manager at BLiNQ Networks

Barrie, Ontario, Canada
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Andrey Voitishin is a Senior Project Manager based in Barrie, Ontario with over 15 years of experience leading delivery across gaming, digital marketing, and enterprise integration. He has a proven track record shifting teams from waterfall to agile, running cross-functional studios and agency production lines, and establishing delivery governance, metrics, and SLAs to scale teams reliably. His background spans hands-on technical work early in his career—contributing C++ and scripting enhancements to the OpenXRay engine used in the S.T.A.L.K.E.R. series—through to program and enterprise architecture roles at Accenture and product delivery leadership at PokerStars and Flutter. Andrey blends deep operational rigor with people development, playbook-driven processes, and a knack for removing blockers so teams can execute predictably. He holds a bachelor’s in Mathematics and Computer Science and frequently bridges technical and business stakeholders to translate complex requirements into measurable outcomes.
code15 years of coding experience
job11 years of employment as a software developer
bookBachelor's degree, Mathematics and Computer Science, Bachelor's degree, Mathematics and Computer Science at Kiev State University
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (13)

lua10
xray10
engine10
c-language10
game-development10
cprogramming-language10
game-engine10
3d-engine10
scripting10
game-dev10
cpp9
c179
cmake7

Programming languages (3)

C++JavaScriptGLSL

Github contributions (5)

github-logo-circle
OpenXRay/xray-16

Dec 2014 - Feb 2015

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Role in this project:
userBack-end Developer
Contributions:13 commits in 1 month
Contributions summary:Andrey primarily contributed to the game engine's scripting capabilities, focusing on adding and expanding script callbacks related to actor interactions, input handling, and inventory management. Their work involved modifying script files and C++ code to integrate new functionalities like key presses, mouse movements, and item handling within the game's scripting environment. The user also refactored code and introduced new weapon features, including animations and sounds, demonstrating involvement in core engine mechanics.
improvedd3d11enginedirectx11crossword
avoitishin/xray-16

Dec 2014 - Feb 2015

Contributions:98 commits, 36 pushes, 18 branches in 2 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Andrey Voitishin - Senior Project Manager at BLiNQ Networks