Andri Jónsson is a seasoned software engineer with 14 years of experience building low-level engines, embedded systems, and middleware integrations, currently based in Selfoss, Iceland. He has led programming teams and shipping efforts at game studios like Purple Lamp and Sproing, and has deep hands-on expertise in audio middleware (Wwise), Chromium Embedded Framework, inter-language interfaces, and resolving "side-by-side" runtime issues on Windows. Comfortable bridging remote and local teams, he combines systems-level debugging with software design and process improvements. A background at CCP on the Carbon engine and early research work at Reykjavik University underline his proficiency in both research-driven and production engineering. Notably, he pairs embedded programming chops with web/desktop integration experience, making him adept at connecting audio, UI, and runtime layers in complex products.
14 years of coding experience
17 years of employment as a software developer
B.Sc. Computer Science, B.Sc. Computer Science at Reykjavik University
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Andri Jónsson - Software Engineer at Teledyne Gavia ehf.