Summary
Andrin Rehmann is a research engineer based in Zurich with 10 years of software experience spanning high-performance C++, Python, and full-stack web technologies. He focuses on generative geometry, procedural textures, particle simulations and differentiable physics, applying machine learning and optimization to engineering problems. His work includes prototyping context-aware procedural 3D geometry at Maxon, implementing message-passing architectures with PyTorch Geometric and JAX at the University of Zurich, and building optimization tools at Pasteur Labs & ISI. Comfortable across pipelines from GPU-aware performance code to browser-based 3D experiences, he blends an artist’s sensibility with rigorous computational science training (MSc in Computational Science). Outside research he coaches calisthenics, suggesting a practical, hands-on approach to both code and life.
10 years of coding experience
4 years of employment as a software developer
Master of Science - MS, Specialized Master in Computational Science, Master of Science - MS, Specialized Master in Computational Science at Universität Zürich
Kantonsschule Wettingen
Bachelor of Science - BS, Major in Computer Science, Minor in Computational Science, Bachelor of Science - BS, Major in Computer Science, Minor in Computational Science at Universität Zürich | University of Zurich