Andris Borbás is a game developer with a decade of hands-on experience building in-house editor tools and gameplay systems at NeocoreGames, complemented by a strong background in web development and project leadership. He has led and implemented conference websites using modern frameworks like Next.js and Gatsby with Contentful and i18n support, demonstrating an ability to ship production-ready front-end systems. Based in Hungary and trained in computer engineering at Budapest University of Technology and Economics, Andris blends game-focused engineering with practical web tooling and content workflows. A pragmatic tinkerer—he candidly describes himself as “exceptionally mediocre” at nearly everything—he nevertheless maintains an active GitHub and prefers iterating on tools that make teams more productive.
10 years of coding experience
4 years of employment as a software developer
Bachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at Budapest University of Technology and Economics
Contributions:30 PRs, 111 pushes, 2 branches in 1 year 2 months
reactnextjs
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