Andriy Lysnevych

Director at Novage

Zhytomyr Oblast, Ukraine
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Summary

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Andriy Lysnevych is a seasoned software leader with 12 years of professional experience, currently serving as Director at Novage in Zhytomyr Oblast, Ukraine. He rose through technical ranks from software developer to senior system architect and now directs product and engineering efforts, blending hands-on coding with strategic leadership. Andriy contributes to notable open-source projects—improving robustness and code quality in the popular Babylon.js rendering engine and enhancing front-end streaming demos in the p2p-media-loader project—showing a practical focus on media playback, reliability, and UX. His background in computer science (Master’s) and long tenure at Novage reflect deep domain knowledge in real-time media and web technologies. Colleagues rely on him for clear architectural decisions and incremental improvements that make complex systems more maintainable and user-friendly.
code13 years of coding experience
job12 years of employment as a software developer
bookMaster's Computer Sciences, Master's Computer Sciences at Zhytomyr State Technological University
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Stackoverflow

Stats
11reputation
1kreached
2answers
0questions
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Github Skills (25)

clappr10
javascript10
typescript10
babylonjs10
typescript-types10
file-handling10
html10
error-handling10
hlsl10
typescripts10
mpeg-dash10
game-engine9
code-standards9
webgl9
3d9

Programming languages (14)

MDXJavaC++CSSCRustGoHTML

Github contributions (5)

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Novage/p2p-media-loader

Aug 2017 - May 2021

An open-source engine for P2P streaming of live and on demand video directly in a web browser HTML page
Role in this project:
userFront-end Developer
Contributions:26 releases, 227 reviews, 398 commits in 3 years 9 months
Contributions summary:Andriy primarily contributed to the front-end aspects of the project. They focused on enhancing the demo application by adding features like level selection for different players, including a Shaka player with HLS or MPEG-DASH support and fixing autoplay issues. Their work also involved making improvements to the design, responsiveness, and the presentation of download and upload speeds. The user consistently updated player library versions.
p2psource-enginehlsdashhlsjs
BabylonJS/Babylon.js

Apr 2021 - Apr 2021

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Role in this project:
userFull-stack Developer
Contributions:6 commits, 2 PRs, 4 comments in 6 days
Contributions summary:Andriy primarily focused on bug fixing and code style improvements within the Babylon.js framework. They addressed error handling in file loading functions, specifically handling `onSuccess` and `onOpened` events. In addition, the user incorporated code style fixes to maintain code consistency and readability. Furthermore, the user merged branches, likely integrating other contributors' work into the main codebase.
babylonjsjavascript-frameworkrendering-enginewebglwebgl2
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