AndrzejĀ 

C++ Developer

Poland, Denmark
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Summary

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Rockstar
Andrzej is a pragmatic C++ developer with six years of hands-on experience focused on game engine mechanics and backend logic. Based in Poland with ties to Denmark, he contributes to open-source projects like Pioneer, where he fixed complex autorouting and AI bugs, improved UI visibility, and adjusted mission logic across C++ and Lua. Comfortable working in mixed-codebases, he brings a detail-oriented approach to debugging and improving runtime behavior in multi-system simulations. His contributions show a knack for finding and resolving subtle gameplay and pathfinding issues that improve player experience. Colleagues can expect a developer who pairs solid systems-level C++ skills with practical scripting fluency to deliver reliable fixes and iterative enhancements.
code5 years of coding experience
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Github Skills (11)

lua10
c-language10
game-development10
cprogramming-language10
simulations9
simulation9
procedural-generation6
exp6
explore6
exploratory6
3d4

Programming languages (3)

C++ShellVim Script

Github contributions (5)

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pioneerspacesim/pioneer

Dec 2022 - Dec 2022

A game of lonely space adventure
Role in this project:
userBack-end Developer
Contributions:22 reviews, 7 commits, 14 PRs in 16 days
Contributions summary:Andrzej primarily contributed to bug fixes and improvements within the game's logic. They addressed issues such as incorrect autorouting in multi-star systems and hostile AI behavior. Additionally, the user modified the game's UI to display missing information and implemented adjustments to the Search and Rescue mission logic. The user's work involved modifications to C++ and Lua files, indicating a focus on game engine mechanics and scripting.
elitephysicsgamenewtoniansimulation
azieba/freeorion

May 2020 - Jun 2020

Source code repository of the FreeOrion project.
Contributions:1 push, 2 branches in 25 days
freeorioncode-repositorygame
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Andrzej - C++ Developer