Andrzej Kapolka

Senior Software Engineer at Unity

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Andrzej Kapolka is a Senior Software Engineer in San Francisco with 13 years building games, graphics, VR, and networking systems across companies from Three Rings Design to Facebook and Unity. He combines deep simulation and multiplayer experience—work that includes early networked VR at High Fidelity and social VR platform development at Facebook—with practical product shipping on live MMOs and mobile Unity titles. Andrzej has led teams and platform efforts (billing, Steam integration, web-based game platforms) and authored core simulation middleware during a research stint at the Naval Postgraduate School. Known as a "jack of N+1 trades," he thrives on cross-disciplinary technical challenges that span engine-level systems to distributed platforms. Colleagues appreciate that he brings both research rigor and production-hardened pragmatism to complex engineering problems.
code13 years of coding experience
job16 years of employment as a software developer
bookUniversity of California Santa Cruz
bookMS, Modeling, Virtual Environments, and Simulation, MS, Modeling, Virtual Environments, and Simulation at Naval Postgraduate School
languagesEnglish
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Github Skills (18)

openxr10
virtual-reality10
openvr10
render10
server-side9
oculus-quest8
nodejs8
oculus8
webrtc8
artificial-intelligence7
sfu7
machine-learning7
client-server7
mediasoup7
rust7

Programming languages (3)

TypeScriptC++JavaScript

Github contributions (5)

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ey6es/hifi

Jan 2015 - Jan 2015

Contributions:66 pushes, 1 branch in 23 days
rendertest-platformnext-genunitygen
ey6es/phantasml

Jun 2018 - Jun 2019

Web-based collaborative "creature lab" for machine learning/AI research and education.
Contributions:488 commits, 421 pushes, 1 branch in 1 year
ai-machine-learningcreatureweb-basedmachine-learningcollaborative
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Andrzej Kapolka - Senior Software Engineer at Unity