Summary
Andrzej Zawadzki is a Senior Game Designer based in Warsaw with 14 years of industry experience crafting accessible, engaging systems for millions of players. He specializes in RPG progression, itemization, economy balancing and tooling—work sharpened through multiple senior roles on Cyberpunk 2077 at CD PROJEKT RED and subsequent positions at IO Interactive and Raw Power Games. Andrzej combines analytical problem-solving with pipeline and cross-discipline coordination, improving design-art-programming workflows and shipping scalable frameworks for other designers to use. He’s comfortable moving between high-level vision (leading small design teams) and hands-on implementation (data structures, balance tools, UI integration). Known for making complex systems feel intuitive, he also brings a QA-rooted attention to stability and polish from his early testing days. Colleagues rely on him to turn thorny design challenges into repeatable, team-friendly solutions.
14 years of coding experience
5 years of employment as a software developer
Polish, English