Andy Baker is a developer with 17 years' experience blending web, 3D and immersive media to build interactive experiences for arts, education and culture from Brighton, UK. As a director and lead developer at Ixxy and contributor to the community-led Open Brush project, he moves between full-stack web work (notably Django tooling) and VR/XR feature development such as glTF import fixes, texture-export improvements and a snip tool for stroke editing. His background spans design-led roles in Flash and Actionscript to modern open-source engineering, giving him a rare mix of creative craft and robust engineering practice. Active with the Icosa Foundation, he helps steward open-source VR tools that extend Google's Tilt Brush legacy, demonstrating both product-minded thinking and hands-on shipping of UX and export features.
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
Role in this project:
Full-stack Developer
Contributions:80 reviews, 151 commits, 298 PRs in 1 year 10 months
Contributions summary:Andy contributed to the Open Brush project with a focus on enhancing the user interface, fixing bugs, and integrating features. They added a color jitter feature to the UI, addressed issues with glTF file imports, and implemented a snip tool for splitting strokes. Further work included fixing UI-related bugs and improving the export functionality to include textures and experimental brushes. The user also worked on integrating the v1.0 version and updating associated packages.
Contributions:11 commits, 6 pushes, 1 branch in 2 years 11 months
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