Summary
Andy Caskanette is a Curriculum Director and mathematician with a decade of experience blending math education and game design to create engaging, concept-driven curricula for K–12 and online learners. He combines a Bachelor of Mathematics and a Game Programming diploma with hands-on experience in Unity, Unreal, C#, and C++—work that includes level and event programming for an indie Switch title. Over seven years he has led curriculum development that brings college-level ideas into younger classrooms, while his background in surveillance operations and banking adds a practical, analytical edge to assessment and data-driven design. Curious about systems and player experience, he applies level-design thinking to pedagogy, crafting learning journeys that balance rigor, interactivity, and narrative. Based in Stoneham, MA, he is especially skilled at translating complex mathematical concepts into accessible, playable experiences.
11 years of coding experience
4 years of employment as a software developer
Game Programming Diploma, Game Programming, 92.8 Average, Game Programming Diploma, Game Programming, 92.8 Average at Humber College
Bachelor of Mathematics, General Studies, Bachelor of Mathematics, General Studies at University of Waterloo
French, German