Technical Lead Competition System at Motorsport Games
Newport, Wales, United Kingdom
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Summary
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Senior
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Andy Long is a technical lead and seasoned software engineer with 13 years of experience designing scalable systems and leading small multidisciplinary teams across startups and large enterprises. Currently responsible for the architecture of multiplayer Competition Systems at Motorsport Games, he blends distributed systems, cloud (AWS/GCP), and big-data expertise to deliver production-grade services for sim racing titles. Previously he led engineering efforts at Merkle, building a Scala/Spark customer engagement platform and introducing CI/CD and microservice best practices across teams. Comfortable both coding (C#, Scala, Spark) and shaping architecture, he has a track record of performance tuning large databases and driving adoption of engineering standards. A pragmatic founder-turned-leader, he shipped consumer apps with his own company and still values hands-on mentorship alongside design work. Based in Newport, Wales, he pairs deep systems thinking with a practical focus on deployable, measurable outcomes.
13 years of coding experience
15 years of employment as a software developer
BSc, Computer Science, BSc, Computer Science at Cardiff University / Prifysgol Caerdydd
A Levels; b; b, Computing; Economics; and Business Studies (c), A Levels; b; b, Computing; Economics; and Business Studies (c) at Bryn Celynnog Comprehensive School
Contributions:55 commits, 1 PR, 4 pushes in 2 years 6 months
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Andy Long - Technical Lead Competition System at Motorsport Games