Andy Ma

Software Engineer at Electronic Arts (EA)

Vancouver, British Columbia, Canada
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Summary

👤
Senior
🎓
Top School
Andy Ma is a software engineer with 10 years of experience focused on games and graphics, currently working on next-generation EA SPORTS titles out of Vancouver. He has shipped live mobile features and tooling across multiple EA studios and East Side Games, contributing to gameplay systems, WebSocket-backed services, and CI/CD pipelines. Comfortable across C++, C#, Haxe, Java/Groovy and backend tech like Docker, Redis and Couchbase, he blends frontend Unity work with backend integrations and live-ops support. He’s repeatedly moved from co-op roles into production engineering, showing a pattern of rapid learning and ownership in high-pressure live-release environments. Outside core development he’s taught programming to youth, reflecting a knack for translating complex concepts into clear instruction.
code10 years of coding experience
job3 years of employment as a software developer
bookIB Diploma, International Bacalaureat Programme, IB Diploma, International Bacalaureat Programme at Richmond Secondary School
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at The University of British Columbia
languagesEnglish, Chinese, Japanese, French
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Github Skills (24)

minecraft9
fiddle9
spacex8
framebuffer8
forge8
simulator7
crossword7
deferred-rendering7
space-simulator7
isometric6
sfml6
react5
windowing5
javascript5
typescript4

Programming languages (5)

TypeScriptC#JavaC++Kotlin

Github contributions (5)

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jamesjypark/lettuce_grow

Feb 2019 - Feb 2019

Contributions:49 commits, 35 pushes in 1 day
ziqianma/andyma.github.io

Feb 2019 - Jan 2024

Contributions:32 pushes, 1 branch in 5 years
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Andy Ma - Software Engineer at Electronic Arts (EA)