Andy Ma

Software Engineer at Electronic Arts (EA)

Vancouver, British Columbia, Canada
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Summary

👤
Senior
🎓
Top School
Andy Ma is a software engineer with 10 years of experience focused on games and graphics, currently working on next-generation EA SPORTS titles out of Vancouver. He has shipped live mobile features and tooling across multiple EA studios and East Side Games, contributing to gameplay systems, WebSocket-backed services, and CI/CD pipelines. Comfortable across C++, C#, Haxe, Java/Groovy and backend tech like Docker, Redis and Couchbase, he blends frontend Unity work with backend integrations and live-ops support. He’s repeatedly moved from co-op roles into production engineering, showing a pattern of rapid learning and ownership in high-pressure live-release environments. Outside core development he’s taught programming to youth, reflecting a knack for translating complex concepts into clear instruction.
code11 years of coding experience
job3 years of employment as a software developer
bookIB Diploma, International Bacalaureat Programme, IB Diploma, International Bacalaureat Programme at Richmond Secondary School
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at The University of British Columbia
languagesEnglish, Chinese, Japanese, French
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Github Skills (12)

minecraft10
allegro9
space-simulator7
trading7
graphic7
cryptocurrency7
aws6
react6
typescript5
cpp4
typesafe1
regular-expression1

Programming languages (5)

TypeScriptC#JavaC++Kotlin

Github contributions (5)

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jamesjypark/lettuce_grow

Feb 2019 - Feb 2019

Contributions:49 commits, 35 pushes in 1 day
ziqianma/ARKCraft-Code

Jul 2015 - Sep 2019

ARKCraft Survival Evolved is a mod that adds the features from ARK: Survival Evolved into minecraft.
Contributions:172 commits, 131 pushes, 1 branch in 4 years 2 months
minecraft
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