Andy Palmer

Systems Designer at Jagex

United Kingdom
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Summary

👤
Senior
🎓
Top School
Andy Palmer is a systems designer with 11 years' experience crafting social, emergent virtual worlds, currently shaping player-facing systems at Jagex. With a first-class BSc in Computer Games Development, he blends hands-on Unity development and UX design from prior roles at FortuneFish and Nomad Games to deliver polished, player-centric mechanics. He specializes in designing systems that encourage social interaction and unexpected emergent play, pairing technical implementation with thoughtful user experience. Based in the UK, Andy brings a game-designer’s curiosity to systemic problems, often exploring how simple rules produce complex player behavior.
code12 years of coding experience
job3 years of employment as a software developer
bookBachelor of Science - BS, Computer Games Development, First-class Honours, Bachelor of Science - BS, Computer Games Development, First-class Honours at University of Northampton
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Github Skills (19)

html10
particle9
javascript9
unity3d8
shaderlab8
particle-system8
gatttool7
render7
shader7
camera6
effects6
python-client5
philips-hue5
hue5
bluetooth4

Programming languages (3)

C#JavaScriptLua

Github contributions (5)

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UoN-Games-Group-2/game

Nov 2015 - Mar 2016

Contributions:76 PRs, 131 pushes, 9 branches in 4 months
gamegame-development
ALPSquid/MovableRaidFrames

Nov 2022 - Aug 2025

Contributions:7 releases, 15 pushes, 1 branch in 2 years 8 months
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