Summary
Andy Weber is a freelance programmer and indie game developer with nine years of hands-on experience building 2D and 3D games and cross-platform Unity systems. He specializes in C#, C++, Java, HLSL and .NET, and has architected modular Unity platforms, low-latency networking, BLE integrations for real-time multiplayer, and serverless backends for player progression. As host and Programming Lead of the Coding With Unity channel, he combines public-facing tutorials with pragmatic production work, and has shipped titles spanning procedural survival, castle defense, shooters, and RPGs. Comfortable as a solo engineer or team lead, he has a track record of turning prototypes into performant products and building tools that let designers iterate quickly. An Atlanta-based developer, he often blends experimental game concepts (including mechanics like navigating with “blood” or modular ragdoll bikes) with robust engineering practices.
9 years of coding experience
6 years of employment as a software developer
12th, 12th at North Paulding High School
English