FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
Role in this project:
Full-stack Developer Contributions:57 commits, 5 PRs, 54 pushes in 2 years 5 months
Contributions summary:Angel developed a Blender add-on for exporting FBX files compatible with Unity. Their primary focus was on translating Blender's coordinate system and object transformations to match Unity's, ensuring proper model orientation and scaling. The contributions involved writing Python code to apply transformations, handle object hierarchies, and integrate with Blender's export functionality. They also addressed several bugs and added new features like the option to only export selected objects.
blenderfbx
Documentation for the Unity package Edy's Vehicle Physics
Contributions:20 commits, 1 PR, 15 pushes in 6 years 8 months
physicsunity-packagevehicleunityedy