Summary
Angelo Casagrande is a versatile software engineer and data scientist with nine years of experience blending JavaScript 3D graphics, game development, and applied machine learning. Currently building real-time 3D product visualizations with Three.js and Node.js, he pairs front-end rendering expertise with a background in AR, Unity/C#, and production-grade backend systems. He has led data-driven manufacturing optimizations and IT initiatives, and holds a Data Science certificate from Turing College backed by a portfolio of predictive modeling projects spanning data wrangling to deployment. Comfortable switching between game engines and data pipelines, Angelo brings a rare cross-domain fluency that accelerates prototyping and production alike. He is pursuing deeper skills in deep learning while leveraging practical SQL and Python toolsets to turn messy data into actionable insights. Based in Santa Catarina, Brazil, he combines international academic experience with hands-on delivery across startups and studio environments.
9 years of coding experience
7 years of employment as a software developer
Engenharia da Computação, Engenharia da Computação at UNISOCIESC - Universidade Sociedade Educacional de Santa Catarina
Data Scientist, Data Science, Data Scientist, Data Science at Turing College
Programming, Games, Programming, Games at Columbia College Chicago
English, Portuguese, Spanish