Angelo Moraschi

Software Department Member at Coheteros US

Seville, Andalusia, Spain
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Summary

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Angelo Moraschi is a software engineer based in Seville with five years' experience building front-end and back-end systems, cross-platform desktop apps, and automation for web and social media scraping. Currently a member of the software department at Coheteros US, he previously led major front-end development and technical support at BM, helping scale the product to thousands of orders and members using Next.js, Tailwind CSS, Socket.IO and Express. He contributes to open-source projects like the well-known PrismarineJS/mineflayer, improving core bot functionality and TypeScript typings that enhance robustness for complex Minecraft bots. A Computer Software Engineering student at Universidad de Sevilla with top academic roots in engineering technology, Angelo combines hands-on implementation with a practical knack for API design and real-world deployment. Something less obvious: he pairs UI and automation skills, enabling end-to-end solutions from scraping pipelines through user-facing interfaces.
code5 years of coding experience
job2 years of employment as a software developer
bookUniversity of Seville
bookHigh School, Engineering Technology, General, 9,62 out of 10, High School, Engineering Technology, General, 9,62 out of 10 at IES Triana
languagesSpanish, English, Italian, Japanese, French
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Stackoverflow

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1reputation
0reached
0answers
0questions
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Github Skills (10)

bots10
typescript10
javascript10
typescripts10
api10
typescript-types10
googlebot10
api-design9
nodejs9
network7

Programming languages (6)

TypeScriptJavaC++JavaScriptPerlPython

Github contributions (5)

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PrismarineJS/mineflayer

Mar 2021 - Aug 2022

Create Minecraft bots with a powerful, stable, and high level JavaScript API.
Role in this project:
userBack-end Developer
Contributions:14 reviews, 13 commits, 17 PRs in 1 year 5 months
Contributions summary:Angelo primarily contributed to the `mineflayer` project by enhancing its core functionality and type definitions. Their work included adding and updating event types, introducing new typings for features like oxygen and villager trading, and refining the `index.d.ts` file. They also worked on example implementations, such as an attack example, which included enhancements to the library's attack functionalities, and improving the overall robustness of the API.
apiminecraftbotminecraft-apijavascript
saggins/AFKBot

Sep 2020 - Oct 2020

Bot for Minecraft to stay AFK
Contributions:53 commits in 24 days
minecraftbotafk
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Angelo Moraschi - Software Department Member at Coheteros US