Angelo Rettob

Programmer at abstraction

Almere, Flevoland, Netherlands
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Summary

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Senior
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Top School
Angelo Rettob is a programmer based in Almere, Netherlands, with nine years of hands-on experience and a focused interest in game development. He progressed through C++ and junior roles into a programmer position at abstraction, where he’s been contributing since 2021 and continues to ship game-related systems. Trained in Computer Games and Programming Skills at Breda University of Applied Sciences, he blends low-level C++ expertise with practical product-minded development. Angelo maintains a public portfolio at angelorettob.com, signaling a practice of showcasing completed projects and iterating on craft. Colleagues would describe him as a steady implementer who prefers solving gameplay and engine problems end-to-end rather than staying confined to a single layer.
code9 years of coding experience
job1 year of employment as a software developer
bookBachelor's degree, Computer Games and Programming Skills, Bachelor's degree, Computer Games and Programming Skills at Breda University of Applied Sciences
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Github Skills (8)

abyss8
resin6
discord5
cap5
top-down4
bullet4
genshin3
crawler3

Programming languages (2)

C++JavaScript

Github contributions (5)

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antjowie/Aphelion-engine

Sep 2019 - May 2021

Contributions:2 releases, 214 commits, 131 pushes in 1 year 8 months
antjowie/Ray-Shaper

Jan 2018 - May 2021

Contributions:1 release, 13 pushes, 1 branch in 3 years 4 months
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Angelo Rettob - Programmer at abstraction