Angelo Theodorou

Software Engineer at nCine

Granada, Andalusia, Spain
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Summary

🤩
Rockstar
Angelo Theodorou is a seasoned software engineer with 15 years of experience, based in Granada, Spain, who blends a deep enthusiasm for retro computing and the demoscene with practical game industry programming. He brings strong low-level and graphics affinities—rooted in Amiga nostalgia and 3D graphics enthusiasm—paired with a preference for Arch Linux and hands-on engineering. Comfortable across systems and game stacks, Angelo is likely adept at performance-sensitive code and toolchain tinkering that benefits game engines and graphics pipelines. His passion for the demoscene suggests a creative, optimization-first mindset that often leads to elegant, resource-efficient solutions.
code14 years of coding experience
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Github Skills (97)

particle-system10
windows10
mingw10
lua10
cpp10
game-development10
game-engine10
animation10
rendering10
shiny10
linux10
imgui10
api10
emscripten10
procedural10

Programming languages (11)

TypeScriptC++ShellCLLVMCMakeSCSSLua

Github contributions (5)

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nCine/ncTiledViewer

Jan 2021 - Dec 2022

A viewer for Tiled maps made with the nCine
Contributions:15 commits, 28 pushes, 1 branch in 1 year 10 months
androidcustom-engineemscriptenlinuxmacos
nCine/ncTemplate-artifacts

Jul 2019 - Feb 2025

Contributions:1011 pushes, 105 branches in 5 years 7 months
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