Anghelo Carvajal

Ingeniero En Solutions Trainee at Healthatom - Dentalink - Medilink - Gerty

Chile
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Summary

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Rockstar
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Top School
Anghelo Carvajal is a Solutions Engineer from Chile with 11 years of hands-on software experience, currently building product-focused solutions at Healthatom. He brings deep backend expertise evidenced by significant open-source contributions to high-profile game decompilation projects (decomp.me, Ocarina of Time, Majora's Mask), where he optimized byte-level processing, added compiler support and refactored tooling to stabilize complex build pipelines. Comfortable bridging research-quality reverse-engineering work and production engineering, he has a track record of improving performance-critical code, scripting asset pipelines, and implementing platform-specific assembler tweaks. Prior tutoring and municipal web renewal work reflect his practical teaching skills and community-minded approach. Anghelo blends systems-level curiosity with product delivery, often finding efficiency gains in low-level data handling that others overlook.
code11 years of coding experience
bookEducación básica y media, Educación básica y media at Colegio Almenar de Copiapó
bookGrado en Ingeniería, Ingeniería civil informática, Grado en Ingeniería, Ingeniería civil informática at Universidad Técnica Federico Santa María
languagesEnglish, Spanish
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Github Skills (16)

c1710
compiler10
decompilation10
assembly10
refactoring10
reverse-engineering10
c1110
python10
mips10
scripting10
hex9
hackclient7
hacking7
build-system6
frontend5

Programming languages (12)

TypeScriptC#JavaDockerfileC++CRustLLVM

Github contributions (5)

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zeldaret/mm

May 2021 - Dec 2022

Decompilation of The Legend of Zelda: Majora's Mask
Role in this project:
userBackend Engineer
Contributions:3064 reviews, 76 commits, 765 PRs in 1 year 7 months
Contributions summary:Anghelo primarily worked on refactoring and improving existing code. They ported code, updated function names, and refactored tools used to generate code for the game. Their work included fixes to various scripts used in the decompilation, such as extract\_assets.py, and improvements to the audio system conversion, as well as adding new documentation.
maskzeldadecompilationreverse-engineeringlegend
zeldaret/oot

Jan 2021 - Dec 2022

Decompilation of The Legend of Zelda: Ocarina of Time
Role in this project:
userBack-end Developer
Contributions:621 reviews, 48 commits, 51 PRs in 1 year 11 months
Contributions summary:Anghelo primarily focused on improving and extending the functionality of the base ROM decompilation, specifically for the v64 format. Their work involved optimizing byte swapping operations, adding support for new formats, and enhancing performance by reducing function calls and optimizing byte swaps. Additionally, the user updated the script for parsing actor sizes, and also fixed and updated scripts used for converting and managing the extracted assets, ensuring the project's stability and overall build process.
cppzeldadecompilationreverse-engineeringocarina
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Anghelo Carvajal - Ingeniero En Solutions Trainee at Healthatom - Dentalink - Medilink - Gerty