Role in this project:
Full-stack Developer Contributions:4 reviews, 24 commits, 12 PRs in 1 year 3 months
Contributions summary:Angus primarily worked on enhancing a Unity-based sample application for Azure Kinect. Their contributions include implementing a puppet avatar system, enabling more complex avatar hierarchies, and incorporating different avatar models. They also modified the project's build process by creating a batch file to install the necessary DLLs, and addressed editor issues by modifying the disposal processes. These changes demonstrate their focus on user-facing features and building tools to streamline development.