Anis Benyoub

Lead Graphics Engineer at Genesis AI

Greater Paris Metropolitan Region France
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Summary

👤
Senior
🎓
Top School
Anis Benyoub is a Lead Graphics Engineer with 13 years of experience building real-time rendering systems for AAA games, game engines, and graphics research across companies like Unity, Intel, and Autodesk. He led DXR/real-time ray tracing work in Unity’s HDRP, delivered complex features such as volumetric clouds, water, and SSGI, and translates research into production-ready engine systems. Comfortable at the intersection of R&D and product engineering, he pairs deep low-level rendering expertise with practical performance and workflow optimizations for artists and studios. Based in Greater Paris, he has a background in academic graphics research and game engine tooling, and is known for turning advanced algorithms into polished demos, docs, and community-facing content. Less obvious: he moves fluidly between shader-level optimizations, scene processing pipelines and high-level feature design, making him effective both as an individual contributor and as a technical leader.
code13 years of coding experience
job11 years of employment as a software developer
bookMaîtrise en sciences appliquées Génie informatique - Computer graphics, Maîtrise en sciences appliquées Génie informatique - Computer graphics at Polytechnique Montréal
bookIngénieur en informatique - INSA de Lyon Computer Science Engineering, Ingénieur en informatique - INSA de Lyon Computer Science Engineering at INSA Lyon - Institut National des Sciences Appliquées de Lyon
languagesEnglish, French, Arabic, Italian, Japanese
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Github Skills (29)

render10
scriptable10
shader9
post-processing9
pipeline9
unity3d9
hlsl5
compilation5
glsl4
plugin4
vulkan3
compiler3
autodesk3
spirv3
opengl3

Programming languages (4)

C#C++CHTML

Github contributions (5)

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AnisB/Donut

Aug 2013 - Oct 2018

Contributions:140 commits, 164 pushes, 1 branch in 5 years 2 months
AnisB/GHome

Dec 2012 - Feb 2013

Contributions:57 commits in 2 months
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Anis Benyoub - Lead Graphics Engineer at Genesis AI