Doctoral Student at Institut Polytechnique de Paris
Arcueil, Île-de-France, France
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Summary
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Anish Bhobe is a doctoral candidate in computer science at Institut Polytechnique de Paris with a decade of hands-on software engineering experience spanning graphics, systems, and model-driven development. He blends deep C++ expertise in renderer and graphics programming with growing mastery of Rust and Vulkan, and is exploring how Model Driven Engineering can modernize development pipelines. His background includes professional roles and internships at Microsoft and contributions to Godot Engine via Google Summer of Code, where he prototyped FFmpeg-based video decoder plugins. Based in Île-de-France, he pairs academic research with practical product experience—comfortable moving from low-level performance work to higher-level modeling and tooling. Notably, he mentors and teaches, reflecting a commitment to knowledge transfer alongside building performant graphics systems.
10 years of coding experience
1 year of employment as a software developer
BITS Pilani, Birla Institute of Technology and Science
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at Institut Polytechnique de Paris
Reference plugin/interface to support Video Codecs in Godot 4.0 using GDExtension
Contributions:10 commits, 2 PRs, 12 pushes in 10 months
gdextensiongodotvideo-codec
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