Anita He is a Senior Lead UX Designer at Unity Technologies with five years of product and technical design experience focused on graph-based tools like Visual Scripting, Shader Graph, and VFX Graph. She combines hands-on UX design, prototyping and specification writing with production experience as a former Game Producer and Certified ScrumMaster, enabling cross-disciplinary collaboration between designers, engineers, and stakeholders. Anita has launched features across Behavior Graph, Navigation, Audio, Physics and Addressables, and is known for reclaiming graph real estate to improve workflows. Outside product work she organizes community initiatives—running one of Canada’s largest Global Game Jam sites and serving as Operations Director for a nonprofit dedicated to inclusivity in games—demonstrating leadership in both technical and community-driven contexts.
5 years of coding experience
4 years of employment as a software developer
Honors Bachelor of Game Design, Honors Bachelor of Game Design at Sheridan College
B.Sc Coordinated Honors Program, B.Sc Coordinated Honors Program at The University of British Columbia
Candidate Programme Graduate, Candidate Programme Graduate at International Baccalaureate
Unity Graphics - Including Scriptable Render Pipeline
Contributions:1 review in 1 day
renderpost-processingpipelinescriptableunity
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