Anka Chen is a Senior Research Scientist at NVIDIA with a decade of experience specializing in GPU-parallel physics solvers, collision detection and resolution, and motion capture. Her work bridges rigorous academic research—culminating in a PhD from the University of Utah—with applied systems engineering at industry leaders including Meta and NVIDIA. She has a strong computational math background from her MS and brings practical expertise from multiple research internships and assistantships to scale physics simulations on modern hardware. Based in Kirkland, WA, Anka is known for translating complex numerical methods into performant GPU implementations that enable real-time interaction. Colleagues describe her as a solver-oriented researcher who blends deep theory with production-minded optimization.
10 years of coding experience
6 years of employment as a software developer
The University of Utah
Bachelor of Engineering - BE, Electrical and Electronics Engineering, Bachelor of Engineering - BE, Electrical and Electronics Engineering at Hunan University
曲阜师范大学附属中学
Master of Science - MS, Computational Mathematics, Master of Science - MS, Computational Mathematics at Dalian University of Technology
A light-weighted, efficient and header-only mesh processing frame work.
Contributions:25 commits, 29 pushes, 1 branch in 4 years 3 months
meshframeheaderlightheader-only
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.