Anna Greene is a Senior Producer with 10 years of experience who specializes in bringing structure to creative game development and live operations. Based in Atlanta, she has led cross-functional teams to ship mobile games, launched revenue-driving features like a Battle Pass that generated $90K in its first month, and designed a localization pipeline that cut translation and QA costs by 60% while enabling seven-language support. She excels at tooling and process integration—using Asana and Jira to build custom workflows, sprint cadences, and dashboards that improve transparency and on-time delivery. Anna pairs technical training (MS in Computer Science and an MBA from Georgia Tech) with hands-on product ownership, starting each day with bug triage to keep quality high. Uncommonly for a producer, she has a research background in gamification and computational simulation, which informs her data-driven approach to player engagement and educational game projects.
10 years of coding experience
3 years of employment as a software developer
Master of Science - MS, Computer Science, 4.0, Master of Science - MS, Computer Science, 4.0 at Georgia Institute of Technology
Master of Business Administration - MBA, 4.0, Master of Business Administration - MBA, 4.0 at Georgia Institute of Technology Scheller College of Business
Bachelor of Science (B.S.), Materials Science and Computer Science, 3.66, Bachelor of Science (B.S.), Materials Science and Computer Science, 3.66 at University of Virginia
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