Anselmo Sampietro

Game Developer at Pressing Thumbs Games

Berlin, Germany
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Summary

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Rockstar
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Top School
Anselmo Sampietro is a Berlin-based game developer and founder with nine years of experience building production-ready software and leading technical teams. He currently runs Pressing Thumbs Games, developing the Steam title Times of Progress using the Bevy engine and Rust, blending indie studio ownership with low-level systems craftsmanship. Previously he led AI engineering at Xayn and built end-to-end ML and CV systems as a solo-founder at SolarGenio, gaining hands-on expertise in TensorFlow, OpenCV and production deployment on AWS. His background in statistics and psychology informs a data-driven, user-centered approach to game design and algorithm development. Comfortable shifting between solo execution and team leadership, he brings both product intuition and rigorous technical delivery to ambitious game and ML projects.
code9 years of coding experience
job8 years of employment as a software developer
bookBachelor's degree, Psychology, 96/110, Bachelor's degree, Psychology, 96/110 at Università degli Studi di Milano-Bicocca
bookMaster of Science (MSc), Statistics, 99/110, Master of Science (MSc), Statistics, 99/110 at Università di Bologna / University of Bologna
languagesEnglish, Italian, Spanish, German
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Github Skills (33)

data-driven10
game-engine10
python10
open-source10
bevy10
rust10
game-development10
particle9
artificial-intelligence9
machine-learning9
tensorflow9
privacy-preserving9
federated-learning9
deep-learning9
federated8

Programming languages (5)

C++RustSCSSHTMLPython

Github contributions (5)

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wilk10/wilk10.github.io

Aug 2018 - Jul 2023

Contributions:31 pushes, 2 branches in 4 years 11 months
wilk10/bevy

Mar 2021 - Feb 2023

A refreshingly simple data-driven game engine built in Rust
Contributions:14 pushes, 5 branches in 1 year 11 months
data-drivengamedevrustgame-developmentengine
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Anselmo Sampietro - Game Developer at Pressing Thumbs Games