Co-Owner, Producer, Lead Designer at nextRealityGames
Suginami, Japan
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Summary
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Senior
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Top School
Anthony Cloudy is a game-focused software engineer and entrepreneur with 12 years of experience spanning indie studios to AAA, best known for substantial gameplay and systems contributions to Minecraft and for founding Cloudy Games and nextReality Games. He programs in C++ and C#/Unity, designs data-driven tooling that accelerates asset creation, and has shipped features across mobile, PC, console, and Roblox with products reaching 750,000 monthly active users. At Mojang he helped deliver core mechanics from Update Aquatic through Village & Pillage and built reusable components that empowered creators and designers. After relocating to Tokyo he pivoted to self-publishing and cross-cultural business development, winning BitSummit’s CoroCoro Comics award for Dragon Drop and forming partnerships to grow Roblox in Japan. Comfortable toggling between hands-on design, backend monetization systems, and production leadership, he blends creative design sensibilities with pragmatic engineering to move projects from prototype to live service.
12 years of coding experience
7 years of employment as a software developer
Bachelor of Science (B.S.), Computer Science, Bachelor of Science (B.S.), Computer Science at Southern Methodist University
Master’s Degree, Master of Interactive Technology (MIT) in Digital Game Development Specialization in Programming, Master’s Degree, Master of Interactive Technology (MIT) in Digital Game Development Specialization in Programming at SMU Guildhall
A niche music player, full of features you didn't know you ever wanted.
Contributions:3 releases, 222 commits, 38 PRs in 2 years 9 months
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Anthony Cloudy - Co-Owner, Producer, Lead Designer at nextRealityGames