Anthony Guella is a pragmatic iOS-focused software engineer with 10 years of experience building consumer mobile apps, currently working on the Audible iOS app at Amazon. He has a strong background in Swift, embedded systems, and Python, and has led technically complex integrations such as Apple-compliant HTML5 casino game delivery and on-demand resource strategies at DraftKings. Anthony has repeatedly owned releases and SDLC practices, improving stability and analytics-driven responses while serving as release captain for high-traffic apps. His early work spans real-time systems and IoT-style workflows (RFID and Azure) and inventive platform projects like an iMessage gaming experience, showing comfort across mobile, watch, and TV ecosystems. Trained in computer engineering (RIT) and with Nanodegrees in iOS and algorithms, he blends low-level systems thinking with product-focused shipping.
9 years of coding experience
3 years of employment as a software developer
St. Anthonys High School
Bachelor of Science - BS, Computer Engineering, Bachelor of Science - BS, Computer Engineering at Rochester Institute of Technology
iOS Developer Nanodegree, Data Structures and Algorithms Nanodegree, iOS Developer Nanodegree, Data Structures and Algorithms Nanodegree at Udacity
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