Anthony Guiziou

3D Technical Environment Artist Freelance at self employed

Greater Brest Area France
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Summary

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Senior
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Top School
Anthony Guiziou is a self-taught 3D technical and environment artist with nine years’ experience specializing in environment assets, props, and advanced shading for games and architectural visualization. Freelancing from the Greater Brest Area, he brings end-to-end skills from high- and low-poly modeling to Substance texturing and Unreal Engine 4 integration. Passionate about animation films, video games and sensory-driven experiences, he focuses on crafting immersive scenes that test and engage users’ perception. Comfortable in team settings, Anthony combines a pragmatic industrial-technology background with a creative drive to push technical art toward narrative and experiential goals.
code9 years of coding experience
bookBaccalauréat, Industrial Technology/Technician, Baccalauréat, Industrial Technology/Technician at Lycée Vauban, Brest
languagesFrench, English, Japanese, Spanish
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Github Skills (1)

windows3

Programming languages (1)

C++

Github contributions (3)

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LiquideBleu/Orbit

Jun 2019 - Apr 2021

Contributions:12 commits, 11 pushes, 1 branch in 1 year 10 months
erengy/taiga

Mar 2017 - Apr 2017

A lightweight anime tracker for Windows
Contributions:2 comments, 1 issue in 7 days
kitsuanilistwindowstrackeranime-tracker
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Anthony Guiziou - 3D Technical Environment Artist Freelance at self employed