Anthony Ho

Self Employed at Microsoft

Seattle, Washington, United States
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Summary

👤
Senior
🎓
Top School
Anthony Ho is a Seattle-based game-focused software engineer and tester with 11 years of hands-on experience turning underwhelming game modes into highly engaging multiplayer experiences. He progressed from hardware and compliance testing to Microsoft campus game testing, where his investigative mindset and consistent bug-finding earned praise and leadership trust. Equally at home in C#, level editors, and in-game scripting, he has built custom GTA V playlists for 30 players, transformed Warcraft III dodgeball into a popular Dodgeball 3D mode, and used player feedback to iterate designs. As a self-employed developer he also shipped small C# apps—like an Inspirational Clock and a breakdance-move tracker—demonstrating product thinking and a flair for community-driven features. He combines QA rigor with creative game design, a proven ability to grow communities (3,000 followers and a 1,300-member Xbox club), and a collaborative, positive approach to making games more fun.
code11 years of coding experience
bookComputer Science, Computer Science at Renton Technical College
languagesEnglish
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Github Skills (14)

pandas10
python10
manipulation10
data-science9
data-analysis9
frame9
data-manipulation9
data-structures9
dataframes9
authentication3
auth2
plotly2
dashboard2
plotly-dash1

Programming languages (1)

Python

Github contributions (5)

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anthonyho/linuxTools

Oct 2014 - Apr 2018

Contributions:31 commits, 22 pushes in 3 years 6 months
anthonyho/CS224N-project

Feb 2018 - Mar 2018

Contributions:156 commits in 1 month
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Anthony Ho - Self Employed at Microsoft