Summary
Anthony Kozak is a seasoned senior full-stack developer and game engineer with over 16 years of experience and a decade of focused industry roles, now serving as CTO and cofounder of an AI-powered learning startup in Montreal. He has led multidisciplinary teams at Ubisoft and Meta, shipped multiple commercial and VR titles—including an award-winning educational game distributed globally—and launched multiplayer XR experiences using Photon Fusion2 for Meta Quest. Comfortable across the stack, Anthony combines hands-on Unity3D, backend/API and payment systems work with product-level direction, level design and 3D asset production. He repeatedly turns research-grade VR concepts into production-ready training and learning applications for healthcare, education and entertainment. Known for teaching and mentoring (founding IndieTrainers and tutoring at Rubika and studios), he pairs practical pedagogy with a developer’s precision. Collected across studios and startups, his background reflects a rare blend of game design craft, full-stack engineering and startup leadership.
10 years of coding experience
15 years of employment as a software developer
Master's degree Informatique & Technologies de l’information, Master's degree Informatique & Technologies de l’information at Université de valenciennes
English, French