Anthony Scavarelli

Assistant Professor at VRiend Lab

Toronto, Ontario, Canada
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Summary

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Anthony Scavarelli is an Assistant Professor in Computer Science at Toronto Metropolitan University with 13 years of experience designing inclusive VR/XR systems and human-computer interactions for social learning spaces. He combines academic research (PhD-level HCI work) with hands-on creative practice as an experiential/VR artist and long-time educator, teaching VR design, sensor-based interaction, and character animation. His background spans industry and public-sector prototyping—from Oculus Launchpad fellowship support for inclusive VR prototypes to interactive exhibits at the Canadian Museum of History. He co-founded an interactive arts studio, serves on the board of Artengine, and has juried arts funding, demonstrating leadership at the intersection of technology, art, and community. Anthony is also a family-oriented practitioner (father and husband) who bridges rigorous research with real-world fabrication and creative coding tools like OpenFrameworks, Unity, and Arduino. He brings a rare blend of pedagogy, public art commissioning, and applied research that prioritizes accessibility and social engagement in emerging immersive technologies.
code14 years of coding experience
job9 years of employment as a software developer
bookOSEB
bookAlgonquin College
bookDoctor of Philosophy - PhD Information Technology, Doctor of Philosophy - PhD Information Technology at Carleton University
languagesEnglish
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Stackoverflow

Stats
139reputation
10kreached
4answers
5questions
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Github Skills (45)

webgl10
threejs10
javascript10
game-engine10
augmented-reality10
canvas10
in-progress10
experiences10
virtual-reality10
webxr10
daydream10
multi-user10
svg10
webgpu10
webvr10

Programming languages (4)

TypeScriptRustJavaScriptHTML

Github contributions (5)

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Contributions:99 commits, 6 pushes in 2 years 5 months
PlumCantaloupe/aframe

Mar 2019 - Aug 2024

:a: web framework for building virtual reality experiences.
Contributions:2 PRs, 11 pushes, 4 branches in 5 years 5 months
realityvirtual-realitywebglthreejsexperiences
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