Anthony Scudese is a Lead Developer based in New York with a decade of experience applying software engineering to visual effects and post-production pipelines. He has progressed from hands-on IT and systems administration to leading pipeline technical direction for studios and clients like HBO, Phosphene FX, and Powerhouse VFX. Anthony designs and deploys version-controlled Shotgun Toolkit pipelines, custom Deadline integrations, RESTful permission systems, and cross-platform orchestration that reduce downtime and align creative and production needs. He combines a digital arts background (BA in Animation) with strong tooling and automation skills—automating Nuke script generation, live hardware/service monitoring, and large-file security workflows. Known for clear documentation and bridging technical and non-technical stakeholders, he delivers practical, production-ready solutions that scale across diverse studio environments. A technologist at heart, he brings both artist-facing empathy and systems-level rigor to complex post pipelines.
10 years of coding experience
5 years of employment as a software developer
Associate of Arts (A.A.), Liberal Arts and Sciences/Liberal Studies, Associate of Arts (A.A.), Liberal Arts and Sciences/Liberal Studies at Brookdale Community College
Bachelor of Arts (B.A.), Digital Arts: Animation, Bachelor of Arts (B.A.), Digital Arts: Animation at Pratt Institute
Contributions:2 PRs, 69 pushes, 4 branches in 2 months
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