Summary
Anthony Tuffraud is a seasoned C++ engine and gameplay programmer with nine years of experience, now leading Engine Systems at Quantic Dream. He has driven core engine libraries, input/UI systems, serialization, multithreading and cross-platform ports (Win32, PS5, Linux) while also spearheading large refactors, optimization and tooling integrations like Dear ImGui. His background spans gameplay features, UI tooling and real‑time rendering across studios (including mobile PvP, AR/VR and console work), giving him a rare blend of low-level systems expertise and applied gameplay product sense. Based in Île-de-France, he pairs pragmatic debugging and platform porting chops with mentoring and technical support across projects, and prefers to remain focused on his current role rather than new opportunities.
9 years of coding experience
11 years of employment as a software developer
master 2 Jeux sur ordinateur et programmation, master 2 Jeux sur ordinateur et programmation at ISART DIGITAL Paris