Antoine Morrier

C Software Engineer at SLB

Montpellier, Occitania, France
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Summary

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Senior
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Top School
Antoine Morrier is a C/C++ software engineer with 11 years' experience modernizing legacy codebases and boosting performance, currently freelancing on high-impact projects from Montpellier, France. He has a strong track record in refactoring core subsystems (notably reworking Zonation APIs at SLB/Techlog), reducing build times by half at DIAGDEV, and applying modern C++ (C++17) and Qt to embedded and medical imaging domains. Comfortable across low-level performance work, multithreading, OpenGL/visualization, and tooling, he pairs hands-on coding with unit testing, architecture docs, and developer mentoring. He regularly collaborates with customers to translate domain needs into practical technical solutions and runs workshops to introduce post-modern C++ techniques. Known for pragmatic, test-driven rewrites that bound old and new APIs to minimize risk, he excels at turning complex, brittle systems into maintainable, efficient products.
code11 years of coding experience
job5 years of employment as a software developer
bookBaccalauréat Série STI Electronique, Baccalauréat Série STI Electronique at Lycée Dhuoda
bookClasse Préparatoire aux Grandes Ecoles TSI, Classe Préparatoire aux Grandes Ecoles TSI at Lycée Jean Baptiste Dumas
bookDiplôme d'ingénieur High Tech Imaging, Diplôme d'ingénieur High Tech Imaging at Télécom SudParis
languagesFrench, English
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Stackoverflow

Stats
3,970reputation
116kreached
45answers
85questions
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Github Skills (19)

graphics-programming9
metaprogramming9
cpp8
rust8
vulkan8
computer-graphics8
graphic8
type-erasure7
constexpr7
stl6
sfinae6
opengl6
game-engine4
api-specification3
polymorphism3

Programming languages (4)

C++RustTeXJavaScript

Github contributions (5)

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qnope/GameEngine

Sep 2017 - Dec 2017

Little Game Engine that aims to be Physically Based for the lighting part
Contributions:23 commits, 17 pushes, 1 branch in 3 months
game-engine
qnope/CV

Mar 2022 - Feb 2026

Contributions:1 PR, 4 pushes, 1 branch in 4 years
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