AntonΒ Baranov

Chief Technology Officer at Enterprise Augmented Reality

Barcelona, Catalonia, Spain
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Summary

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Anton Baranov is a pragmatic technology leader and CTO based in Barcelona with over a decade of hands-on experience building AR/VR, AI, and game-driven solutions. He has repeatedly moved between deep engineering and leadershipβ€”designing architectures for Magic Leap 2 applications, integrating BIM and enterprise systems, and assembling distributed teams of ~50 across 14 countries. His background spans Unity, .NET Core, Unreal Engine, robotics, and blockchain-powered metaverse clients, with a track record of shipping commercial VR simulators, SCADA clients, and metaverse demos for Oculus Quest 2. Anton combines product-focused R&D with strong hiring and process discipline, having run 160+ technical interviews and evolved curricula as a course instructor. Notably, he bridges research and production: publishing a UE lip-sync plugin workflow at Sberbank and delivering robot-enabled digital twins at EnterAR. His career blends academic training and startup grit, making him adept at taking novel spatial computing ideas into scalable, integratable systems.
code11 years of coding experience
job10 years of employment as a software developer
bookEngineer's degree, Engineer's degree at Perm State Technical University (PSTU)
bookPhD student Computer science, PhD student Computer science at Perm National Research Polytechnic University
languagesРусский, English, Spanish
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Github Skills (1)

unity3d5

Programming languages (2)

C#ShaderLab

Github contributions (5)

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BaranovAnton/Algorithms

Sep 2019 - Mar 2020

Contributions:39 commits, 36 pushes, 1 branch in 6 months
BaranovAnton/Patterns

Mar 2020 - Jun 2020

Contributions:19 commits, 18 pushes, 1 branch in 3 months
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Anton Baranov - Chief Technology Officer at Enterprise Augmented Reality