Summary
Anton Gravestam is a senior mobile Flutter developer with 14 years of experience bridging embedded/autonomous systems and consumer mobile platforms. Currently at Soundtrap he builds core mobile infrastructure in C++ and Dart/Flutter, drawing on deep experience from a nine-year tenure at Spotify and earlier roles in Android, real-time systems, and unmanned vehicle software. His background in mechatronics and work on modular C++/Java platforms for autonomous underwater systems gives him a rare systems-level perspective for mobile performance and cross-language integrations (NDK/JNI). He has co-founded product-focused efforts and shipped location-aware social music features, demonstrating both product sensibility and hands-on engineering. Based in Stockholm, Anton combines low-level optimization skills with modern Flutter architecture to deliver resilient, high-performance mobile experiences.
14 years of coding experience
17 years of employment as a software developer
ERASMUS Exchange with Chalmers, Information Technology and electronics, ERASMUS Exchange with Chalmers, Information Technology and electronics at ENSEEIHT
Master of Science, Mechatronics, Master of Science, Mechatronics at Chalmers University of Technology
English, French, Swedish