Anton Gusev

Software Engineer at Open Solutions

Russia
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Summary

👤
Senior
🎓
Top School
Anton Gusev is a software engineer with 18 years of experience building cross-platform desktop clients, embedded systems, and web services using C++ and Python. He has shipped SIP and video-streaming clients, ported Qt4 Windows apps to Qt5 across Win/Linux, and implemented FFmpeg integration and filesystem-aware backup features for production services. His background spans embedded ARM/Linux IoT solutions, full-stack Python web services, and recent work on telecommunication technologies, demonstrating comfort across low-level systems and higher-level services. Anton is an active open-source maintainer—authoring a cross-platform C++ applied-geometry library—and is prototyping a 3D action game in Unreal Engine, showing a rare blend of applied math, game prototyping, and production engineering. Based in Russia, he pairs postgraduate training in networking and telecommunications with hands-on delivery across startups and research institutes. Notably, he contributes optimizations and tests to performance-sensitive C++ libraries while continuing to iterate publicly on creative side projects.
code18 years of coding experience
job5 years of employment as a software developer
bookPostgraduate Degree, Computer Systems Networking and Telecommunications, Postgraduate Degree, Computer Systems Networking and Telecommunications at Moscow Power Engineering Institute (Technical University)
languagesRussian, English
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Github Skills (38)

bare-metal9
cortex-m9
operating-system9
embedded9
freertos8
des8
weather8
microcontroller8
weather-api8
xor8
rtos7
ascii-art7
openflow6
aes6
notebook6

Programming languages (3)

C++CPython

Github contributions (5)

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antongus/dotfiles

Oct 2014 - May 2021

Contributions:56 commits, 31 pushes in 6 years 7 months
antongus/stm32tpl-samples

Mar 2017 - Jan 2024

Contributions:18 pushes, 1 branch in 6 years 11 months
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Anton Gusev - Software Engineer at Open Solutions