Anton Holmberg is a Senior Software Engineer based in Stockholm with a decade of experience specializing in iOS development, 3D graphics and mobile performance. He has been building native iOS experiences at Smule since 2014 and previously delivered AR and OpenGL-intensive apps at MonteRosa, including a high-profile branded consumer app and a backend-driven newspaper app serving over 200,000 users. His background combines strong academic training (B.S./M.S. in Computer Science from KTH and an exchange at University of Washington) with hands-on optimization of mobile and Google App Engine systems. Equally comfortable with graphics pipelines and scalable backend integrations, he brings a rare mix of creative product work (music and AR) and engineering rigor.
11 years of coding experience
3 years of employment as a software developer
Study Abroad Exchange Program, Computer Science, Study Abroad Exchange Program, Computer Science at University of Washington
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