Anton Mitkov

Staff Software Engineer at Codeplay Software

City of Edinburgh, Scotland, United Kingdom
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Summary

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Anton Mitkov is a Staff Software Engineer based in Edinburgh with nine years’ experience specializing in heterogeneous and high-performance computing, particularly SYCL. He combines deep technical work—optimizing accelerated linear algebra and ML libraries, porting APIs across CUDA/HIP/SYCL, and building CI—with practical performance tuning on real hardware. His roots in games development and shader writing inform a strong graphics and rendering intuition that translates to efficient parallel algorithms. Beyond engineering, he frequently serves as an agile facilitator and Scrum master, guiding sprint planning, estimation, and roadmap discussions across multiple teams. Colleagues describe him as quietly curious—his GitHub bio “A triffle miffed” hints at a dry wit behind a pragmatic, collaboration-first approach.
code9 years of coding experience
bookBachelor of Science (B.Sc.), Games Development, First Class Honours, Bachelor of Science (B.Sc.), Games Development, First Class Honours at Edinburgh Napier University
languagesBulgarian, English
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Github Skills (40)

opencl10
hip10
sycl10
openmp10
oneapi10
tbb10
deep-learning10
deep-neural-networks10
x86-6410
cuda10
heterogeneous10
portability10
cpp10
gpu9
neural-network9

Programming languages (4)

C++JavaScriptHTMLAssembly

Github contributions (5)

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ShanoToni/oneDNN

Apr 2024 - Mar 2025

oneAPI Deep Neural Network Library (oneDNN)
Contributions:65 pushes, 16 branches in 11 months
ShanoToni/HIP

Apr 2022 - Jul 2022

HIP: C++ Heterogeneous-Compute Interface for Portability
Contributions:55 pushes, 6 branches in 3 months
hipportabilityheterogeneouscompute
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Anton Mitkov - Staff Software Engineer at Codeplay Software