Anton Nayshtut is a Principal Software Engineer and architect with over 20 years of hands-on experience designing and delivering low-level system software across Linux, Windows, Android and RTOS environments. He combines deep expertise in kernel and user-space internals, virtualization (QEMU/KVM, vHost), networking and storage with practical language fluency in C/C++, Go, Python and scripting. At NVIDIA and previously at VDOO and multiple startups, he has led teams building device runtime protection, performance-sensitive storage components and cloud-native services while staying involved in core development and troubleshooting. Anton is an active contributor to high-profile open-source projects—most notably enhancing QoS features in the widely used SPDK storage performance kit—demonstrating his focus on measurable performance improvements. Colleagues rely on him for technical leadership across product, process and cross-vendor integrations, and he has a track record of optimizing bottlenecks across heterogeneous hardware and software stacks. Based in Israel with an M.Sc. in Applied Mathematics, he pairs rigorous analytical thinking with a persistent, get-it-done mindset.
12 years of coding experience
23 years of employment as a software developer
M. Sc. Applied Mathematics, M. Sc. Applied Mathematics at Kharkiv State University
Contributions summary:Anton primarily contributed to enhancing the storage performance development kit (SPDK), focusing on Quality of Service (QoS) features. Their work involved implementing atomic-based QoS quotas, improving the handling of multiple QoS queues, and rewriting the related code. This included modifications to the core files (bdev.c) and testing the performance with bdevperf, which resulted in multiple performance comparison tables.
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Anton Nayshtut - Principal Software Engineer at NVIDIA