Summary
Anton Ostrovskiy is a versatile software engineer with over 5 years building mobile apps, game engines, and graphics tools across Android, iOS, and desktop platforms, and a total of 10 years of hands-on experience. He has delivered FDA-compliant health monitoring apps, led Android work for high-fidelity audio products using Jetpack Compose and Bluetooth middleware, and shipped 3D/game systems and custom graphics pipelines in C++. Equally comfortable in high-level UI/UX and low-level systems (embedded, shaders, Bluetooth), Anton pairs technical breadth with a maker’s practicality—seasonally working in construction roles like roofing and holiday lighting that sharpen his problem-solving and field-tested resilience. Based in the Greater Chicago area, he blends creativity with pragmatic engineering to build immersive, reliable experiences across devices.
10 years of coding experience
8 years of employment as a software developer
Associate of Science - AS, Computer Science, Associate of Science - AS, Computer Science at Harper College