Anton Pocius is a Senior Backend Developer and engineering leader with 10 years of experience building high-performance, distributed services primarily in Java and Kotlin. He has driven backend architecture and reactive service implementations at MY.GAMES, introduced CI/CD and TDD practices as a team lead, and designed load-testing and monitoring systems for live game backends. His background spans real-time game systems, pathfinding and performance optimization at Mail.ru Group, and early-career systems and EDI work in C/C++ at Siemens, giving him rare depth across low-level and cloud-native stacks. As CTO at IT Territory he championed DevOps and new technology adoption while continuing hands-on engineering. Colleagues rely on him for pragmatic standards, mentoring, and hiring strong teams that turn business needs into reliable products. He combines a game-development performance mindset with production-grade tooling and a talent for improving team delivery.
10 years of coding experience
7 years of employment as a software developer
Диплом специалиста по инженерной специальности, Диплом специалиста по инженерной специальности at Воронежский Государственный Университет
Prometheus implementation of the Vert.x Metrics SPI
Contributions:10 releases, 113 commits, 5 PRs in 1 year 9 months
prometheusspivertxmetricsmonitoring
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